5월 5, 2025 — Comments are off for this post.

What I’ve Learned by Making Things with My Hands.

As a designer, most of my work has been completed on screen. I create logos, apply them to mockups, and simulate various scenarios to visualize the outcome. But at some point, I began to feel that it wasn’t enough for things to just look good — I wanted them to exist in the real world.

When working on identity design, it’s common to create mockups of logos applied to business cards, mugs, or t-shirts. But I started noticing a clear difference between building mockups and physically making the item myself. A mockup is, after all, a virtual image. Once I tried creating the actual item, I began to see how design must respond to real-world structure and materiality.

For instance, when I first printed a business card, the logo—perfectly sized on screen—looked oddly large in print. The paper thickness and color tone also felt different from what I expected. These were the kinds of details that only became visible through making, not simulating.

After a few of these experiences, my thinking naturally shifted:

“What if I designed something and actually tried to sell it?”

I started wondering what it would be like to not only design, but also build a brand, manage production, and handle distribution. It felt overwhelming at first, but I kept telling myself — “If I try, I’ll learn along the way.” That curiosity eventually turned into action.

For designers working with offline materials, most objects fall into two categories. The first includes things made by printing, cutting, folding, and gluing paper — like business cards or folded leaflets. The second includes things like t-shirts, mugs, or stickers where designs are printed directly onto objects or transferred using heat or adhesives. These are relatively low-cost and accessible — perfect for starting small.

In my case, I wasn’t confident in cutting or assembling things by hand, so I purchased a cutting machine (the Silhouette Cameo 4 Plus). Tools like this have been a huge help in turning digital designs into physical forms. Through this process, I realized that design isn’t just about how something looks, but also how it feels, functions, and comes to life through physical means.

Of course, making things by hand can be inconvenient and unfamiliar.

But one thing is certain:

When we make things ourselves, we learn in ways we couldn’t have expected.

And more often than not, we find joy in the process.

That, for me, is one of the best reasons to keep doing what I do.

The process of making the package structure, box, and components

Making a coaster, transfer with sublimation ink
MBTI Mug. Print test of design area

Color tests on sticker papers
Badge, Button design test.

7월 27, 2022 — Comments are off for this post.

작업실에서 직접 만든 티셔츠와 패키지

현대카드책을 구입할 때 온 배송박스를 재활용하여, 직접 스티커를 만들어 붙이고, 재생지에 패턴을 프린트하고, 티셔츠를 만들어 대표님에게 선물했다. 손으로 글을 쓰고 하다보니.. 삐뚤빼뚤.

검정 무지 티셔츠와 히트프레스 장비, 컷팅장비를 가지고 가끔 이렇게 만들면 아주 재미있다.

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